CZ: Farsendown | NextGen RPG

CZ: Farsendown

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Farsendown

The free city of Farsendown, situated on a peninsula extending into the sea on the Western edge of Cozeroth, is a bastion of righteousness in an unjust world. (Or so the denizens there will tell you.) The lands eastward and southward of Farsendown are fertile and lightly forested, where they aren't cleared for farming. But the true bounty of Farsendown is the sea. Innumerable fishing boats labor year round to harvest the seas bounty, and everything from shrimp to swordfish is processed in the wharves there.

Farsendown is also the home of the Centurions of the Light. The Star of Hope, is the name of their citadel. Located inside the walls of the city, the Star of Hope is a high walled keep of purest white Granite. A good portion of the sect is housed there at all times and it is widely thought that the Centurions out number the Farsendown military. What is certain, is that the Centurions are a far superior force, and no matter the numbers, they could easily overwhelm the city's defenders, if they were disposed to it.

The Centurions do not govern Farsendown, however. The City is ruled by a nobleman named Gythus Stadhelm. Hailing from an old and proud family, Gythus rules with the tacit approval if not outright backing of the Centurions. Several other noble families reside in the city and have all sworn fealty to Stadhelm.

The military of Farsendown is a nicely equipped mix of footmen and archers, supported by a large contingent of cavalry. The footmen and archers man the walls and gates and the cavalry patrols the surrounding countryside. Though from a casual observer's standpoint, it seems the cavalry exists more to give the noblemen a more glamorous role to serve than commanding footmen. Officers commissions in the Farsendown service are bought and paid for, and the units seem to suffer as a result. Farsendown also maintains a small navy, coastal vessels that seek to protect the fishing fleet.