CZ: Organizations | NextGen RPG

CZ: Organizations

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Centurions of the Light

The Centurions are a knightly order, a paramilitary organization and a religious sect, all rolled into one. With outposts and "Cathedrals of the Light" anywhere their presence is tolerated, they are not to be discounted or taken lightly. Only the Lord Marhall or his Captains could say for sure what their exact numbers are, but it is widely thought if the Centurions mustered every soldier, they would outnumber any military force in the free South.

The Lost Ones

The Lost Ones are a wandering people, who are likely to be found anywhere on the Continent of Cozeroth (except Shail'Garath). Given to wearing bright, vibrant colors, in any combination, their loud attire has spawned the phrase "gaudy as a Lost One" amongst the peoples of Cozeroth. Their wagon-camps are filled with singing and dancing, and merriment almost every night, and to the outsider they seem to lead a carefree existence.

The Order of Silver Knights

The Order of Silver Knights is not your typical Knightly organization. It is a group of wizards who band together to share information, for companionship, to influence world events, and to stand against the machinations of Morgonth. The Order is ancient, it's beginnings going back certainly to the last age, and perhaps farther back than that. It's origins are certainly lost in antiquity, though the information may still be known to the Order itself. If it is, they don't share.

The Elleseon Legion

The Elleseon Legion is not a military force, or a group of retired elves. It is a term for a very loose organization of elves who enjoy being out in the world at large. Adventurers, travelers, merchants, entertainers and rogues all join the Legion for various reasons. The most common being to find adventure, or to find help with an adventure.