Faust Chronicles: Casting Call | NextGen RPG

Faust Chronicles: Casting Call

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Heatwave
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The day's tensions ease slightly as you step through the front door of your abode, your fortress against the pressures of daily existence. Clutched in your hand is a small stack of post.

After shrugging out of your coat, you toss the post onto the small table beside the door. A small envelope catches your eye. The thick, cream colored parchment is unlike any you've seen before. The envelope is addressed to you in handwriting you don't recognize.

The flowing letters of your name and address are elegant and evoke a sense of age. Noticing no postmark or return address, you curiously flip the envelope over. A wax seal closes the parchment and is pressed with a symbol, a stylized representation of a Phoenix, the legendary creature representing rebirth. As you slide your finger under the flap, prepared to break the seal, a sudden feeling floods through you, a feeling that your life is about to change drastically ...

* * *

The Faust Chronicles is now open for submissions. Since most of you probably aren't that familiar with me, I figured I'd take a few lines and introduce myself and explain the character creation section of the campaign page a little more in depth.

First, lets get the obligatory stuff out of the way.

Forget Relic Hunter, Ignore Indiana Jones, Lose the Librarian. Welcome to London, the REAL challenge. Pit traps have nothing on something that can drain the very life out of your body into someone else's. The world of the occult just got personal. Welcome to The Faust Chronicles.

The Faust Chronicles is an evolving story featuring 5 skilled and semi-skilled investigators thrust into deadly situations. Centered in London, the team will travel throughout the UK, possibly to other countries in their constant struggle to rescue mankind from magical corruption. The focus will be on character development and how the characters cope with constant exposure to corrupting influences. As such, this will not be using any particular game system as a guideline, freeform writing at its best.

All interested players should start by reading the campaign page. All submissions should be in a text or word document compatible with Microsoft Word, or Open Office. They should incorporate the above hook and as much of the campaign history as you feel appropriate. It should include a writing sample, and a full profile of the character.

Please send Character profiles as an attachment to dwoods36@gmail.com. A response will be sent out as soon as I receive it. If you don't receive a reply within 24 hours let me know. I'll be sharing GM/director responsibilities with KL Wilson(Gypsyav/Heatwave) and have reserved one of the spots for her, so I have 4 spots to fill. Submissions will close Friday, July 24th.

* * *

Ok, now, with that out of the way I can get to the stuff I wanted to tell you.

If you're thinking this a blatant rip off of the TV show, 'Friday the 13th: The series', you're not too far off. That was the inspiration for the campaign. As a new GM, I wanted a focus for story driven play rather than combat. To put it bluntly, if you are wanting to play Buffy the Vampire Slayer, this isn't the campaign for you.

This campaign will be unusual in regards to the fact that I am planning the focus to be solely on character and plot development. While combat MAY appear in the story, it will be cinematic; no breaking into phases and turns. No dice rolling, etc.

I'm looking for players that are strong writers, willing to put time and effort into developing their character to a depth not usually found in other campaigns. This campaign will be about the effects of corruption on the characters and the 'price' of Magic in a very visceral way. The characters will be forced to deal with the deaths of innocents around them and the ever present pull of seductive evil. I must warn all that submit, this campaign will be very dark in tone. As a friend described it to me, it'll be "Very Vertigo". He was referring to the Vertigo titles of Sandman, The Preacher etc.. When an object is in use, somebody always dies, horribly it would seem.

Since I'm a squeaky new 'GM', I'll be asking the players to bear the brunt of the character development at first while I work on developing plot threads and story hooks. This doesn't mean that I'll be an absentee GM, just that I'll be relying more heavily on the players to develop the character interactions. Joint posts, solo fiction pieces, heavy introspection pieces are all welcomed, encouraged and at first almost expected. Since there will be no character sheets, no points to build characters on, no rule sets used to moderate, it's all about the story, the flow and the characters. The ultimate expression of what this site is all about. You will have as much creative control of the stories as I do.

The types of characters I'm looking for are NOT super heroes. They are your everyday Joe, with readily attainable skills and occasionally a special talent, that have been brought together to save humanity from the corruption inherent in these 'cursed' objects. They are fairly normal people thrust into abnormal and life threatening situations.

--
Imagination is the seed of intelligence. Nourish it and watch it grow.

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Darren
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Joined: 02/03/2009
Character creation

I wanted to take a moment and put down some thoughts about what I'm looking for in characters.

If you remember the show I'm using as inspiration, there were three people, working alone. Two cousins and a friend for the person responsible for loosing the objects on the world.

Only the friend had any knowledge of the occult, being an elder academic. They had a ledger used by the proprietor to catalogue what items were sold and its properties.

Since I've expanded the the background a bit, added in the foundation and changed the original source of the 'cursed' objects, I'm allowing a slight broadening of teh characters abilities.

For example, in my original camapign, I had Kl's character, who hd been possessed by the magic inherent in the object she was to be sacrificed to. It was an object of divination, allowing whoever fed it it blood to see visions of the past, present and future. The evil of the magic, always twisted those visions a bit from true, so that in the end, whoeve3r worked to fulfill the visions would ultimately fail, quite horribly. This possession gives her the same abilities, but she has absolutely no control over it. As a by product of being possessed, she can also sense the presence of other objects.

another Character was built around the original Countess Erzebet Bathory (do a websearch, you'll understand. Smile), she became enthralled to a signet ring, it fed on the blood of innocents, passing their life force into the countess, preserving her beauty and extending her life. this led to one of the bloodiest reigns in history, as she murdered, in most horrible ways over 2 hundred young women, servants, nobles, etc.... the Church tried to lift the ring's curse, but was only partially successful. she was no longer driven by the insatiable bloodlust of the ring, but the ring could not be removed until she had lived out the span of lives stolen from her innocent victims, once that count has been expended, the ring would fall off, and she would die, having her body age instantly the years the ring had held off. 

The third main character was a simple bookstore owner, at least now that he had retired.. In his youth, he was an accomplished burglar of fine arts, and antiquities. Primarily a contract man, he didn't collect the pieces stolen, only his fee for services rendered. He had never been caught. I always pictured him as the character from the Sean Connery film Entrapment. 

These are fine examples of what I'm looking for, rich characterizations, useful skills, and a ton of plot hooks I can use to weave stories around. Minor powers are acceptable, but i already have a precog/retrcog, so I don't need another, but that would be the maximum power level I want. Minor magic is fine, of the healing, warding, divination skill sets primarily, but it would depend on concept. I'm not looking for superheroes here. the idea is to explore the prie of magic on a personal, 'normal' level. That pretty hard to do if you can lift a battleship, shoot lasers from your eyes and blow up Manhattan.

feel free to ask any questions you might have here, or in the FC: FORUMS.
 

 

Darren
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Joined: 02/03/2009
Submission update - The process begins.

The knight's travels took him through every inhabited section of the kingdom, out into the wilds of Pictish held lands and back. For six months he searched high and low, finally tracking the object down to a wandering mystic who had stopped to ply his trade at a remote village. Several of the peasant children had gone missing, a pattern Geoffrey recognized from many of the villages and towns this mystic and object had passed through.

After finding the man's camp late in the night, Geoffrey stealthily prowled through the darkness towards the Mystic's wagon where he saw the flickering light of a torch. The air was heavy with menace and power. The knight could hear what he thought were whispers on the wind, however the night air was still and stagnant. Time seemed to slow; all sound seemed hushed except the insistent whispering. Drawn to the wagon, Geoffrey rounded the corner to a tableau that froze his blood down to the marrow in his bones.

The mystic, his eyes glazed and vacant, stood swaying to an unheard rhythm, his hair wild and matted with leaves and twigs. A ghoulish mask of mud, soot and blood made his ancient and weathered face seem demonic in the flickering torchlight. In one clawed and gnarled fist the man held a dagger.

As the horrified Geoffrey watched, the mystic approached something trussed and hanging from a nearby tree. The knight watched as the knife raised, its polished blade reflected torch light onto the hanging shape. The figure resolved itself into the trussed form of a frightened little girl about Geoffrey's daughter's age.

As the knife descended, Geoffrey broke free of his paralysis and rushed across the short distance a scream of terror and anguish bursting from his throat.

* * *

Jeffrey Duvalle woke with a start, his heart racing with the lingering terror of the dream. Slightly disoriented by the vividness of the dream, the old man glanced quickly around the dimly lit room, so different from the forest clearing he was just in. As the details of the room registered on his awareness, Jeffrey was able to collect his wits and regain his composure. The dim light from the fireplace barely illuminated the study. Floor to ceiling bookcases covered almost every spare inch of wall space. Their packed shelves hidden in the depths of shadows along the walls. The smell of oiled leather and rich wood permeated the room, creating a warm and inviting atmosphere.

The thick drapes were drawn against the night chill, further deepening the shadows in the sparsely furnished room. A large hand-woven area rug covered the floor in the center of the room. The rug's pattern was based on a circular design with a large double ring centered on the rug. In between the rings odd geometric patterns were meticulously woven. The chair that Jeffrey awoke in was a large handcrafted wingback. Its overstuffed leather cushions cradled his body as gently as a mother’s caress. A small ornately carved end table sat to his right in between the executive's chair and its mate a few feet away. On the table sat an ancient book, bound in wood and leather, it's embossed title faded long ago.

The elderly figure stood slowly, remembering his task for the night. The moon was full, and a soft chiming from the hallway outside the room told Jeffrey Duvalle, chairman of the Phoenix Foundation, Founder and Mage of the Order of the Phoenix and former Lord du Vallier, it was time to work. Moving sedately towards the center of the room, the mage gestured casually and four standing candelabras, positioned at the cardinal points around the rug sprang to life.

Jeffrey sat smoothly in the center of the rug, assuming a cross-legged position with well-practiced ease, though his movements were slowed by stiffness and age. The years had begun to advance on him. Softly chanting, the mage focused his mind centering himself and opening himself to the mystical energies being summoned. As the energies intensified, the geometric designs in the rug began to glow softly. Geoffrey began to feel disconnected, his mind drifting in the sea of magical energy being raised. Surrendering himself to the pull of magic, Jeffrey cast his mind to the ethers, focusing on his need, a need to find a new breed of acolyte.

Images began to form most passing away completely before they fully materialized before his senses. Suddenly one figure centered itself and sprang sharply into focus. A young brunette, her hair tied back. She was wearing a smock and name tag from a local shop. Her Aura flared and began to pulse sharply before slowly fading into a dull sickly color that pulsed as if in time with a heartbeat. The aura filled him with foreboding and a sense of recognition. He puzzled over the omens surrounding this particular image but could fathom nothing without warping the intent of his spell. There would be time enough later. Duvalle made a mental note of the name on the tag; E. Downing then cast his senses back into the ether. Letting the ebbs and flows of the magic called forth guide him where it willed.

The images faded, several more shapes formed and faded quickly before the images focused once again, the clarity of the image almost painfully clear. This time the image formed was male, mid thirties, with short blonde hair, seemingly in a state of perpetual disarray. He was hunched over a computer and Duvalle couldn't get a good look at his face. The image lifted his head as if in response to his thoughts, and Duvalle smiled. Startling blue yes and strong features proclaimed his heritage proudly, a Constantine. There could be no mistaking that line. That the magic should bring forth this young scion boded well. The Constantines had always served the order and foundation well. At least this line. He tried not to think about the rogue demon hunter. Duvalle sighed again, casting his mind aloft on etheral wings, at the mercy of the currents.
 

***

(ooc)
To date I have received two submissions,

Liz  Downing- KL (Heatwave) -
John Constantine -John (Imajica)

We've also had two inquiries. Feel free to post questions, or contact myself, or Heatwave privately through pm, or email any questions or concepts you might have. I like to work closely with my co-writers in developing the characters they want to write for, and working them seemlessly into the game world.

The call ends 7/24/09... still plenty of time :) 

 

Imajica
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I would just like to stress

I would just like to stress that it is a John Constantine and not the John Constantine...  But in a certain light they could be mistaken for each other.

Nimbus
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Interested

Darren wrote:
We've also had two inquiries. Feel free to post questions, or contact myself, or Heatwave privately through pm, or email any questions or concepts you might have.

BTW, I am also interested. I'm in the process of writing up a character submission.

One thing I was going to ask... do you have a preference for characters with no powers whatsoever (just skilled normals) or characters with minor "powers" (like Liz)? Or no preference either way? Does it just depend on the character write-up?

Darren
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Welcome Nimbus!!!! It really

Welcome Nimbus!!!! It really depends on the write up ....  come up with a baseline character you want to play and we'll tweak it. :) 

 

Darren
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exactly, hence the line about

exactly, hence the line about not thinking about the 'rogue demon hunter' :) 

 

SirCrimsonFox
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I'm in the process of writing

I'm in the process of writing mine too. Multiple things on my plate today but hope to get it too you very soon.

Imajica
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Have you see the Margaret

Have you see the Margaret Weiss RPG "Demon Hunters"?  I checked out the quick-start and it's hillarious!  Bills itself as a training manual for the company allowing you to run simulation missions from the safety of your office.  Genius!  I'm just after the cash in my paypal account and I'll have a copy.

Darren
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Joined: 02/03/2009
Darren wrote:The knight's

Darren wrote:
The knight's travels took him through every inhabited section of the kingdom, out into the wilds of Pictish held lands and back. For six months he searched high and low, finally tracking the object down to a wandering mystic who had stopped to ply his trade at a remote village. Several of the peasant children had gone missing, a pattern Geoffrey recognized from many of the villages and towns this mystic and object had passed through.

After finding the man's camp late in the night, Geoffrey stealthily prowled through the darkness towards the Mystic's wagon where he saw the flickering light of a torch. The air was heavy with menace and power. The knight could hear what he thought were whispers on the wind, however the night air was still and stagnant. Time seemed to slow; all sound seemed hushed except the insistent whispering. Drawn to the wagon, Geoffrey rounded the corner to a tableau that froze his blood down to the marrow in his bones.

The mystic, his eyes glazed and vacant, stood swaying to an unheard rhythm, his hair wild and matted with leaves and twigs. A ghoulish mask of mud, soot and blood made his ancient and weathered face seem demonic in the flickering torchlight. In one clawed and gnarled fist the man held a dagger.

As the horrified Geoffrey watched, the mystic approached something trussed and hanging from a nearby tree. The knight watched as the knife raised, its polished blade reflected torch light onto the hanging shape. The figure resolved itself into the trussed form of a frightened little girl about Geoffrey's daughter's age.

As the knife descended, Geoffrey broke free of his paralysis and rushed across the short distance a scream of terror and anguish bursting from his throat.

* * *

Jeffrey Duvalle woke with a start, his heart racing with the lingering terror of the dream. Slightly disoriented by the vividness of the dream, the old man glanced quickly around the dimly lit room, so different from the forest clearing he was just in. As the details of the room registered on his awareness, Jeffrey was able to collect his wits and regain his composure. The dim light from the fireplace barely illuminated the study. Floor to ceiling bookcases covered almost every spare inch of wall space. Their packed shelves hidden in the depths of shadows along the walls. The smell of oiled leather and rich wood permeated the room, creating a warm and inviting atmosphere.

The thick drapes were drawn against the night chill, further deepening the shadows in the sparsely furnished room. A large hand-woven area rug covered the floor in the center of the room. The rug's pattern was based on a circular design with a large double ring centered on the rug. In between the rings odd geometric patterns were meticulously woven. The chair that Jeffrey awoke in was a large handcrafted wingback. Its overstuffed leather cushions cradled his body as gently as a mother’s caress. A small ornately carved end table sat to his right in between the executive's chair and its mate a few feet away. On the table sat an ancient book, bound in wood and leather, it's embossed title faded long ago.

The elderly figure stood slowly, remembering his task for the night. The moon was full, and a soft chiming from the hallway outside the room told Jeffrey Duvalle, chairman of the Phoenix Foundation, Founder and Mage of the Order of the Phoenix and former Lord du Vallier, it was time to work. Moving sedately towards the center of the room, the mage gestured casually and four standing candelabras, positioned at the cardinal points around the rug sprang to life.

Jeffrey sat smoothly in the center of the rug, assuming a cross-legged position with well-practiced ease, though his movements were slowed by stiffness and age. The years had begun to advance on him. Softly chanting, the mage focused his mind centering himself and opening himself to the mystical energies being summoned. As the energies intensified, the geometric designs in the rug began to glow softly. Geoffrey began to feel disconnected, his mind drifting in the sea of magical energy being raised. Surrendering himself to the pull of magic, Jeffrey cast his mind to the ethers, focusing on his need, a need to find a new breed of acolyte.

Images began to form most passing away completely before they fully materialized before his senses. Suddenly one figure centered itself and sprang sharply into focus. A young brunette, her hair tied back. She was wearing a smock and name tag from a local shop. Her Aura flared and began to pulse sharply before slowly fading into a dull sickly color that pulsed as if in time with a heartbeat. The aura filled him with foreboding and a sense of recognition. He puzzled over the omens surrounding this particular image but could fathom nothing without warping the intent of his spell. There would be time enough later. Duvalle made a mental note of the name on the tag; E. Downing then cast his senses back into the ether. Letting the ebbs and flows of the magic called forth guide him where it willed.

The images faded, several more shapes formed and faded quickly before the images focused once again, the clarity of the image almost painfully clear. This time the image formed was male, mid thirties, with short blonde hair, seemingly in a state of perpetual disarray. He was hunched over a computer and Duvalle couldn't get a good look at his face. The image lifted his head as if in response to his thoughts, and Duvalle smiled. Startling blue yes and strong features proclaimed his heritage proudly, a Constantine. There could be no mistaking that line. That the magic should bring forth this young scion boded well. The Constantines had always served the order and foundation well. At least this line. He tried not to think about the rogue demon hunter. Duvalle sighed again, casting his mind aloft on etheral wings, at the mercy of the currents.

The mists parted again quickly, this time revealing the image of a middle-aged man, shorter than average, broad across the shoulder and well-built in the "somewhat overweight" sense rather than the "buff and muscled" way. He wore a dark and crumpled, but clean, suit of decent make and material together with a gaudy, loosely-knotted tie of various colours. H also wore dark leather gloves over strong hands.

He appeared to be a man who had seen too much pain and suffering, his worn and weary face clearly exhibiting those experiences. His light brown hair had pretty much disappeared from the top of his head and only a vague, stubbly beard remained on his chubby face. His shaded eyes gleamed a brilliant, intelligent blue but seem almost hidden under a scowling forehead.

Something about the man's aura unnerved Duvalle, but he didn't have time to judge, and in any case, the magic chose who it chose, he had detached himself from the choice, impressing his need on the magic, but specifying nothing. This was the most dangerous type of magic, allowing it near free reign, but often one must fight fire with fire, and the objects currently working their mischief and evil in the world certainly had their own semblence of intelligence.

Before he could form another thought the image swirled away and was replaced with another. Unlike the other three this image was clouded, the only distinct impression Duvalle received was that the man appeared to be in religious garb, perhaps a vicar. About his wrist he wore a distinct set of rosaryrosary beads, finely wrought of red oak, the cross of tarnished silver.

As before, his senses swirled as the magic again bore him along undulating currents, images appearing and fading as the magic sought the world for those that would fill the need impressed upon it.

***

(ooc)
To date I have received four submissions,

Liz  Downing- KL (Heatwave) -
John Constantine -John (Imajica)
Jack Hitchinson - Stephen(Nimbus)
Reverend Dr. Rowan Rutherford - SirCrimsonFox

We've also had a couple of other inquiries. Feel free to post questions, or contact myself, or Heatwave privately through pm, or email any questions or concepts you might have.we want to work closely with our co-writers in developing the characters they want to write for, and working them seemlessly into the game world.

I have to say I'm quite excited about the quality of submissions received so far and if I get a lot along the same lines, I'm truly going to have a hard time choosing my cast!

The call ends 7/24/09... still plenty of time left, so put on your imagination cap and let it all hang out!  :) 

 

Heatwave
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Just a reminder, submissions

Just a reminder, submissions will be open until July 24. This still gives you about a week and a half to get something in, so there is still plenty of time.

As of this morning Darren hasn't told me of any new submissions since his last update. If you sent something in and your name is not on the list please contact one of us.

--
Imagination is the seed of intelligence. Nourish it and watch it grow.

Darren
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Joined: 02/03/2009
Darren wrote:The knight's

Darren wrote:
The knight's travels took him through every inhabited section of the kingdom, out into the wilds of Pictish held lands and back. For six months he searched high and low, finally tracking the object down to a wandering mystic who had stopped to ply his trade at a remote village. Several of the peasant children had gone missing, a pattern Geoffrey recognized from many of the villages and towns this mystic and object had passed through.

After finding the man's camp late in the night, Geoffrey stealthily prowled through the darkness towards the Mystic's wagon where he saw the flickering light of a torch. The air was heavy with menace and power. The knight could hear what he thought were whispers on the wind, however the night air was still and stagnant. Time seemed to slow; all sound seemed hushed except the insistent whispering. Drawn to the wagon, Geoffrey rounded the corner to a tableau that froze his blood down to the marrow in his bones.

The mystic, his eyes glazed and vacant, stood swaying to an unheard rhythm, his hair wild and matted with leaves and twigs. A ghoulish mask of mud, soot and blood made his ancient and weathered face seem demonic in the flickering torchlight. In one clawed and gnarled fist the man held a dagger.

As the horrified Geoffrey watched, the mystic approached something trussed and hanging from a nearby tree. The knight watched as the knife raised, its polished blade reflected torch light onto the hanging shape. The figure resolved itself into the trussed form of a frightened little girl about Geoffrey's daughter's age.

As the knife descended, Geoffrey broke free of his paralysis and rushed across the short distance a scream of terror and anguish bursting from his throat.

* * *

Jeffrey Duvalle woke with a start, his heart racing with the lingering terror of the dream. Slightly disoriented by the vividness of the dream, the old man glanced quickly around the dimly lit room, so different from the forest clearing he was just in. As the details of the room registered on his awareness, Jeffrey was able to collect his wits and regain his composure. The dim light from the fireplace barely illuminated the study. Floor to ceiling bookcases covered almost every spare inch of wall space. Their packed shelves hidden in the depths of shadows along the walls. The smell of oiled leather and rich wood permeated the room, creating a warm and inviting atmosphere.

The thick drapes were drawn against the night chill, further deepening the shadows in the sparsely furnished room. A large hand-woven area rug covered the floor in the center of the room. The rug's pattern was based on a circular design with a large double ring centered on the rug. In between the rings odd geometric patterns were meticulously woven. The chair that Jeffrey awoke in was a large handcrafted wingback. Its overstuffed leather cushions cradled his body as gently as a mother’s caress. A small ornately carved end table sat to his right in between the executive's chair and its mate a few feet away. On the table sat an ancient book, bound in wood and leather, it's embossed title faded long ago.

The elderly figure stood slowly, remembering his task for the night. The moon was full, and a soft chiming from the hallway outside the room told Jeffrey Duvalle, chairman of the Phoenix Foundation, Founder and Mage of the Order of the Phoenix and former Lord du Vallier, it was time to work. Moving sedately towards the center of the room, the mage gestured casually and four standing candelabras, positioned at the cardinal points around the rug sprang to life.

Jeffrey sat smoothly in the center of the rug, assuming a cross-legged position with well-practiced ease, though his movements were slowed by stiffness and age. The years had begun to advance on him. Softly chanting, the mage focused his mind centering himself and opening himself to the mystical energies being summoned. As the energies intensified, the geometric designs in the rug began to glow softly. Geoffrey began to feel disconnected, his mind drifting in the sea of magical energy being raised. Surrendering himself to the pull of magic, Jeffrey cast his mind to the ethers, focusing on his need, a need to find a new breed of acolyte.

Images began to form most passing away completely before they fully materialized before his senses. Suddenly one figure centered itself and sprang sharply into focus. A young brunette, her hair tied back. She was wearing a smock and name tag from a local shop. Her Aura flared and began to pulse sharply before slowly fading into a dull sickly color that pulsed as if in time with a heartbeat. The aura filled him with foreboding and a sense of recognition. He puzzled over the omens surrounding this particular image but could fathom nothing without warping the intent of his spell. There would be time enough later. Duvalle made a mental note of the name on the tag; E. Downing then cast his senses back into the ether. Letting the ebbs and flows of the magic called forth guide him where it willed.

The images faded, several more shapes formed and faded quickly before the images focused once again, the clarity of the image almost painfully clear. This time the image formed was male, mid thirties, with short blonde hair, seemingly in a state of perpetual disarray. He was hunched over a computer and Duvalle couldn't get a good look at his face. The image lifted his head as if in response to his thoughts, and Duvalle smiled. Startling blue yes and strong features proclaimed his heritage proudly, a Constantine. There could be no mistaking that line. That the magic should bring forth this young scion boded well. The Constantines had always served the order and foundation well. At least this line. He tried not to think about the rogue demon hunter. Duvalle sighed again, casting his mind aloft on etheral wings, at the mercy of the currents.

The mists parted again quickly, this time revealing the image of a middle-aged man, shorter than average, broad across the shoulder and well-built in the "somewhat overweight" sense rather than the "buff and muscled" way. He wore a dark and crumpled, but clean, suit of decent make and material together with a gaudy, loosely-knotted tie of various colours. H also wore dark leather gloves over strong hands.

He appeared to be a man who had seen too much pain and suffering, his worn and weary face clearly exhibiting those experiences. His light brown hair had pretty much disappeared from the top of his head and only a vague, stubbly beard remained on his chubby face. His shaded eyes gleamed a brilliant, intelligent blue but seem almost hidden under a scowling forehead.

Something about the man's aura unnerved Duvalle, but he didn't have time to judge, and in any case, the magic chose who it chose, he had detached himself from the choice, impressing his need on the magic, but specifying nothing. This was the most dangerous type of magic, allowing it near free reign, but often one must fight fire with fire, and the objects currently working their mischief and evil in the world certainly had their own semblence of intelligence.

Before he could form another thought the image swirled away and was replaced with another. Unlike the other three this image was clouded, the only distinct impression Duvalle received was that the man appeared to be in religious garb, perhaps a vicar. About his wrist he wore a distinct set of rosaryrosary beads, finely wrought of red oak, the cross of tarnished silver.

As before, his senses swirled as the magic again bore him along undulating currents, images appearing and fading as the magic sought the world for those that would fill the need impressed upon it.

The Mists parted again, this time revealing a young man of obvious Italian descent, his olive complexion, dark hair and strong features spoke of strength of character, despite his apparent youth. He was clad in modern clothes, jeans, a t-shirt and a hooded sweatshirt however oddly enough a quilt wrapped the figure, as if he was huddling in it to retain warmth.  The quilts border was embroidered with obviously arcane sybmols, indistinct enough that Duvalle didn't recognize them immediately. The body of the quilt was made of squares, embroidered with intricate geometric designs, some of which also appeared vaguely like arcane symbols. As Duvalle registered the youth's appearance, the figure morphed, grew older, his modern clothing faded and shifted becoming armor, armor that was ancient when Duvalle was young. An Ornate breast plate gilded with rearing horses covered his torso, and the man's pants faded to skin, a short leather skirt protecting his loins. Strapped around his strong muscular legs were leather sandals, the straps rising to his knee.

A short Roman Gladius was held aloft, a circlet of laurel leaves crowned his head, holding curly black hair out of his eyes,  and a bright red loak billowed from his shoulders as the figure turned and marched resolutely into a yawning chasm. The chasm appeared to close behind him. As the earth welded itself shut, the mists swirled again, obscuring the view and Duvalle's mind teemed with questions, concern threatening the tight level of concentration required to maintain the spell as the magic worked it's will.

The mists parted soon after, showing a mature gentlemen moving quietly and adroitly through stacks of books. The man's fingers were deft and dextrous as he paged through several volumes, and his form, though obviously past prime, still showed strength and agility. His eyes shown with keen intelligence and seemed to miss little of his surroundings, another man entered the picture, holding a book gingerly in his hands, and as the original figure turned towards him, the mists swirled again, hiding him from view. 

***

(ooc)
To date I have received 5 solid submissions,

Liz  Downing- KL (Heatwave) -
John Constantine -John (Imajica)
Jack Hitchinson - Stephen(Nimbus)
Reverend Dr. Rowan Rutherford - SirCrimsonFox
Marco Conti - Ben (tribe)

We've also had a three concept submission/inquries: 
Miles Aldred - Chris De'young (returning player/character)
An unnamed female concept from Bunty
An unnamed female concept from Rgordona

 
Feel free to post questions, or contact myself, or Heatwave privately through pm, or email any questions or concepts you might have. We want to work closely with our co-writers in developing the characters they want to write for, and working them seemlessly into the game world.

I have to say I'm quite excited about the quality of submissions received so far and if I get a lot along the same lines, I'm truly going to have a hard time choosing my cast!

The official  call ends 7/24/09... There's still time left and I'll be taking 2 weeks to decide on my cast and work with the authors to refine submissions. Final cast will be announced 08/07/09 and I'll be unofficially taking subs up to Friday 07/31/09.

If you're struggling and need help, let me or Heatwave know!

 

Darren
Darren's picture
Online
Joined: 02/03/2009
Casting call closed.

The official call has closed. Last minute submissions will be accepted until 7/30/09. Final cast choice made 8/01.

Thank you all for giving my little experiment consideration.

 

Heatwave
Heatwave's picture
Offline
Joined: 12/29/2008
Faust Chronicles - Final Cast

Posted for Darren

***

The casting call for Faust Chronicles has officially ended.

To date I have received 7 solid submissions, with the last sneaking ion under the wire.

Liz Downing - KL (Heatwave)
John Constantine -John (Imajica)
Jack Hutchinson - Stephen(Nimbus)
Marco Conti - Ben (tribe)
Lavender Hope Bradley - rgordona
Miles Aldred - Chris De'young (Chud)
Father Malachi Baptiste -art exercise.

No further submissions will be accepted. With the submissions I've received, 3 of which are returning players, I have a cast that fits my vision of the game perfectly.

The following characters are my choice for Main cast members:

Liz Downing (returning player)
Miles Aldred (returning player)
Marco Conti (returning player)
Father Malachi Baptiste
John Constantine
Dr. Jack Hutchinson

I'll be extending an invitation for a re-occuring guest spot to RGordona for his Character Lavender Bradley.

There'll be other guest spots available. Please contact myself or Heatwave if you're interested.

I'll be posting the first official move Saturday 8/08/09.

--
Imagination is the seed of intelligence. Nourish it and watch it grow.

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