New York Knights Q&A | NextGen RPG

New York Knights Q&A

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Thrakazog
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If you have a question for the GM about building a character idea or the game universe/background, please post it here.

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sinanju
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Question, I've got questions!

Will the New York Knights world be the same world as the Conquistadors' world? Will there be cross-overs? (I mean, this is comics gaming, there can ALWAYS be cross-overs under the right circumstances, but you know what I mean....)

How much leeway do we have to create NPCs? Especially superpowered NPCs? (I've already sort of introduced the Black Knight and Doctor Otaku. The other Iron Maiden is likely to make her appearance soon.)

You mentioned VIPER in the intro. Any other colorful costumed bad guy organizations we should know about?

Any really nifty supertech in common use that we should know about? You mentioned that some super-geniuses had revolutionized various fields. Inquiring minds want to know.

Thrakazog
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sinanju]Will the New York

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Will the New York Knights world be the same world as the Conquistadors' world? Will there be cross-overs?

I hadn't planned on it.  I'm open to the idea but the background material would have to change to allow for a greater number of supers.

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How much leeway do we have to create NPCs? Especially superpowered NPCs? (I've already sort of introduced the Black Knight and Doctor Otaku. The other Iron Maiden is likely to make her appearance soon.)

Run them by me first.  I'm trying to keep the game metahuman-light.  They're supposed to represent a very small percentage of the human population (which is one reason why having a metahuman PC with a 3 or 4 SPD or a 13 DEX is no big deal).  That being said I have no problem with it.

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You mentioned VIPER in the intro. Any other colorful costumed bad guy organizations we should know about?

Viper is the only big one.  There's Zodiac, too, but they're more of a villain group than a meta-organization like Viper.

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Any really nifty supertech in common use that we should know about? You mentioned that some super-geniuses had revolutionized various fields.

That's written into the background to allow for high-tech usable by the PCs, technology-based character concepts, etc.  Assume computers and communication techs have reached the next level of development.  Video is more widely adopted for communication because more devices are capable and the software is better than Skype, for example.  You get the idea.  If you have an idea for some new tech you want to introduce, just run it by me.

sinanju
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1. Okay, New York Knights is

1. Okay, New York Knights is off in its own timeline. Got it.

2. Well, I've already written about the Black Knight, but he'll be staying in Portland and seldom if ever seen again. Doctor Otaku may recur--he's got a fixation  obsession fetish for Iron Maiden and hasn't given up on making her his. His! And the other Iron Maiden is probably going to make an appearance--she's the powered armor villain I've told you about.

3. Zodiac. "Uh, excuse me...who?" I've never heard of them, and neither has my character (I've decided).

3a. Leah as currently configured has a SPD of 5, the minimum necessary to be competitive in a lot of games (damn characteristic inflation....) Is that too high? I can lower it, if necessary. (A superhuman speed doesn't really fall naturally into her touch-tk schtick.)

4. What's your stance on disadvantages, generally speaking? Please check one:

___ If Friendly Neighborhood Arachnid-Man has a secret identity, then naturally you would take Secret Identity as a disadvantage. It will come up whenever it seems logical and/or I, the GM, choose to make your character's life a living hell.

___ If Friend Neighborhood Arachnid-Man has a secret identity, but it almost never comes up, you don't take it. He HAS a secret identity, mind you, but it doesn't impact his life much. If you WANT to be constantly juggling conflicting schedules, missing dates without a good excuse (that you can admit to), and worrying that your aunt/girlfriend/boss is getting suspicious of your "friendship" with FNAM, then you take it. Taking a disad means, "Yes, please, I will enjoy playing this out in game. I love explaining why I missed a very important appointment to my boss, and gasping and wheezing when exposed to glowing green meteorites."

5. I won't worry overmuch about futuristic tech, then.

Thrakazog
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sinanju wrote:3. Zodiac. "Uh,

sinanju wrote:
3. Zodiac. "Uh, excuse me...who?" I've never heard of them, and neither has my character (I've decided).

None of the PCs would know about Zodiac.  Yet.

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3a. Leah as currently configured has a SPD of 5, the minimum necessary to be competitive in a lot of games (damn characteristic inflation....) Is that too high? I can lower it, if necessary. (A superhuman speed doesn't really fall naturally into her touch-tk schtick.)

Given what you've submitted regarding background and powers, I'd probably go with a 4.  If you were more of a martial or hybrid brick I'd say go with 5, but for a concept that's pretty much just "superhumanly tough and strong via telekinesis" (technically mental and not physical), a 4 is comparatively very fast.

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4. What's your stance on disadvantages, generally speaking? Please check one:

___ If Friendly Neighborhood Arachnid-Man has a secret identity, then naturally you would take Secret Identity as a disadvantage. It will come up whenever it seems logical and/or I, the GM, choose to make your character's life a living hell.

___ If Friend Neighborhood Arachnid-Man has a secret identity, but it almost never comes up, you don't take it. He HAS a secret identity, mind you, but it doesn't impact his life much. If you WANT to be constantly juggling conflicting schedules, missing dates without a good excuse (that you can admit to), and worrying that your aunt/girlfriend/boss is getting suspicious of your "friendship" with FNAM, then you take it. Taking a disad means, "Yes, please, I will enjoy playing this out in game. I love explaining why I missed a very important appointment to my boss, and gasping and wheezing when exposed to glowing green meteorites."

I guess in practice I'd check the latter - if it's not a disad you want to deal with then don't take it.  I view non-combat disads more as potential subplot hooks than PC pain points.

sinanju
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Okay, I'll drop her SPD to 4

Okay, I'll drop her SPD to 4 (and trim some of her other characteristics as well). I can use the points elsewhere anyhow.

sinanju
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More questions!

So, I assume the (New) New York Knights will be the focus of much media attention, yes? Is the Social Limitation "Constantly Scrutinized by the Media, Government, and Public" for 15 points appropriate for characters in the game?

Never mind. I reread the description and it says you can't take Secret Identity if you have that. I'm not going to take Secret ID for Leah, but she's going to have one. So a more general question--are there any disads you think would be appropriate to take for the New New York Knights? Reputation? Watched? Hunted?

And what constitutes a "distinctive appearance" in your game? Not your ordinary superhero costume, I'm guessing.

Thrakazog
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sinanju wrote:So, I assume

sinanju wrote:
So, I assume the (New) New York Knights will be the focus of much media attention, yes?

Yes, absolutely.  Read the campaign background page for an idea about that.

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So a more general question--are there any disads you think would be appropriate to take for the New New York Knights? Reputation? Watched? Hunted?

Watched by the Media 8- (less pow, NCI), Watched by Daniel Lee 14- (as pow, NCI), should both be there.

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And what constitutes a "distinctive appearance" in your game? Not your ordinary superhero costume, I'm guessing.

You have to be unable to blend in a crowd, basically.  If you can toss a trenchcoat on and walk down the street unmolested, it's not distinctive.  It has to be obvious to everyone and extraordinary.

sinanju
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Thrakazog wrote:sinanju

Thrakazog wrote:
sinanju wrote:
So, I assume the (New) New York Knights will be the focus of much media attention, yes?

Yes, absolutely.  Read the campaign background page for an idea about that.

I figured as much. We'll be media darlings! For probably, oh, twenty minutes. Then it'll be, "What have they done for us lately?" and "Are they really trustworthy? News at 11!"

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Watched by the Media 8- (less pow, NCI), Watched by Daniel Lee 14- (as pow, NCI), should both be there.

Hmm. Watched by the Media at that level is a 0-point disad, if I'm figuring things correctly. Not an objection, just an observation.

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You have to be unable to blend in a crowd, basically.  If you can toss a trenchcoat on and walk down the street unmolested, it's not distinctive.  It has to be obvious to everyone and extraordinary.

That's what I thought. No Distinctive Appearance for moi, then.

sinanju
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Speaking of Disads....

What's your take on Codes vs Killing? This is going to be a four-color game, but Iron Age comics are four color, too....

Common, Total (20 points)
Code vs Killing - The Classic 4-Color Superhero Mentality. There's always another way!

Common, Strong (15 points)
Reluctant to Kill - Killing is almost never the answer.
Will Not Murder - Lethal combat is okay, but killing innocents, helpless opponents, defeated foes, etc. is right out!
Casual Killer - Kill. Don't kill. It's all the same. You do what you gotta. (Contraindicated for heroes....)

Common, Moderate (10 points)
Prefers Not to Kill - I'll kill if I have to, but I'll try real hard to avoid it.

Do you have a preferred level? A minimum level? 

Thrakazog
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I don't like forcing a code

I don't like forcing a code on a player.  That being said, this game is much more clear-cut between good and bad than the Conquistadors.  Whether you take the disad or not, the code vs. killing or at minimum reluctant to kill attitude should be part of your character's profile.  He/she wouldn't have been hired otherwise.

Thrakazog
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There was a question

There was a question regarding media attention.  Most major news outlets have someone assigned to a metahuman beat.  Cable News channels will have a weekly segment with a catchy title to cover the week's metahuman news.  Niche media will devote appropriate coverage.  A gadgeteer might get a lot of attention from Popular Mechanics, while someone like Mayhem might get more coverage from a fashion magazine, for a couple of examples.

YouTube is rampant with public video, usually from bystanders' smartphones.  You might see a Facebook post like, "OMG I was just at the mall and I saw Ballistic chasing down some crook!  He was like, "Stop!", and the guy was like, "No!", and then he totally kicked his ass in the parking lot!" 

For this reason, a lot - probably a slight majority, conceals their powers from everyone around them.  Or at least they try.  "Coming out" as a super will make you a celebrity and most people don't care for the unwanted attention, particularly if they aren't choosing to be a superhero and want to just lead a normal life, or if their powers are dangerous or lame, etc.  You get the idea. 

Leah Wright is a minor celebrity as a popular novelist.  If she came out as Iron Maiden her book sales would probably skyrocket, at least in the short term.  But then again she's probably have a hard time gong to a restaurant without drawing some attention.  Places like New York CIty and Los Angeles, where celebrity sightings are more commonplace and the citizenry is  more inured to it, are easier places to live for public supers which is one reason why so many choose to live there.

If you have a specific question about your PC, by all means ask.

sinanju
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People About Town

So, who are the local superhumans in the Big Apple? If, hypothetically speaking, Iron Maiden was flying New York taking in the sights, are there any costumed yahoos she might run into?

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